SwordWeave · Open-source TTRPG engine
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PRIMITIVE · TRIGGER HOOK

Direct Material Trigger

Direct Material Trigger

3 BU
by System

Narrative rule

Reactive Guard. Triggered by concrete actions: crossing a physical threshold, launching an attack, dropping an object.

Mechanical output

Grant trigger material to self.

Behavior

  • ▲ GrantMirrors as Revoke
    Grant trigger material to self.
    StackingUnique per primitiveMirror rule▼Revoke
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