SwordWeave · Open-source TTRPG engine
Rules & play guideAttributionsGitHub

Filters

No filters on this page.

Build & Preview

Compose your entity and watch the preview update live

No build context on this page.
Back to Direct Material Trigger
Direct Material Trigger

PRIMITIVE

Direct Material Trigger

4 versions published

Compare latest two versions →
  1. v1FULL snapshot3 BUSlot into buildJul 16, 2026
    system / unpublished

    Initial publication — full snapshot of the content.

    Show reconstructed payload
    {
      "name": "Direct Material Trigger",
      "buCost": 3,
      "iconKey": "delapouite/hook",
      "iconUrl": null,
      "category": "TRIGGER_HOOK",
      "costTier": "Tier 1 — Minor (3 BU anchor)",
      "isPublic": true,
      "iconColor": "#e5e7eb",
      "iconSource": "GAME_ICONS",
      "isMirrorable": true,
      "mirrorVector": "VARIABLE_VECTOR",
      "hardModifiers": [
        {
          "kind": "modify",
          "value": 1,
          "target": "behavior:trigger_material",
          "forkHint": "The engine wakes the hook on a basic physical/kinetic interaction within immediate proximity. Fork to specify the exact trigger event in the modifier's condition. Mirror: revoke (no material trigger).",
          "stacking": "unique-by-primitive",
          "operation": "grant"
        }
      ],
      "narrativeRule": "Reactive Guard. Triggered by concrete actions: crossing a physical threshold, launching an attack, dropping an object.\n\n---\n\n**Fork guidance:** The engine wakes the hook on a basic physical/kinetic interaction within immediate proximity. Fork to specify the exact trigger event in the modifier's condition. Mirror: revoke (no material trigger).",
      "mirrorBuCredit": 3,
      "mechanicalOutputText": "Wakes up on a basic physical or kinetic interaction within immediate proximity.",
      "mirrorEligibilityNotes": ""
    }
  2. v2FULL snapshot3 BUSlot into buildDiff v1↔v2
  3. v3FULL snapshot3 BUSlot into buildDiff v2↔v3
  4. v4FULL snapshot3 BUlatestSlot into buildDiff v3↔v4
system / unpublished

Initial publication — full snapshot of the content.

Show reconstructed payload
{
  "id": 167,
  "name": "Direct Material Trigger",
  "tags": [],
  "buCost": 3,
  "userId": null,
  "iconKey": "delapouite/hook",
  "iconUrl": null,
  "bindings": {},
  "category": "TRIGGER_HOOK",
  "costTier": "Tier 1 — Minor (3 BU anchor)",
  "isPublic": true,
  "createdAt": "2026-07-04T14:55:53.910Z",
  "iconColor": "#e5e7eb",
  "updatedAt": "2026-09-14T09:55:23.669Z",
  "iconSource": "GAME_ICONS",
  "contentHash": "a97f89d12cb146544185d563aead7af54d1240dc6b3fd9b58c47e6f11d6d7e1e",
  "targetScope": "{\"layer\":\"NARROW_FOCUS\",\"value\":\"concrete physical actions (crossing a threshold, launching an attack, dropping an object)\"}",
  "isMirrorable": false,
  "mirrorVector": "VARIABLE_VECTOR",
  "sourceOrigin": "system",
  "bindingSchema": {},
  "hardModifiers": [
    {
      "kind": "modify",
      "value": 1,
      "target": "behavior:trigger_material",
      "forkHint": "The engine wakes the hook on a basic physical/kinetic interaction within immediate proximity. Fork to specify the exact trigger event in the modifier's condition. Mirror: revoke (no material trigger).",
      "stacking": "unique-by-primitive",
      "operation": "grant"
    }
  ],
  "narrativeRule": "Reactive Guard. Triggered by concrete actions: crossing a physical threshold, launching an attack, dropping an object.",
  "definitionKind": "EXPRESSION",
  "mechanicalRule": {},
  "mirrorBuCredit": 0,
  "iconProposedKey": "delapouite/hook",
  "iconProposedUrl": null,
  "iconProposedColor": "#e5e7eb",
  "iconProposedSource": "GAME_ICONS",
  "consequenceBehavior": null,
  "templatePrimitiveId": null,
  "mechanicalOutputText": "Add +[value] to [target].",
  "mechanicalTemplateText": "",
  "mirrorEligibilityNotes": ""
}
system / unpublished

Initial publication — full snapshot of the content.

Show reconstructed payload
{
  "id": 167,
  "name": "Direct Material Trigger",
  "tags": [],
  "buCost": 3,
  "userId": null,
  "iconKey": "delapouite/hook",
  "iconUrl": null,
  "bindings": {},
  "category": "TRIGGER_HOOK",
  "costTier": "Tier 1 — Minor (3 BU anchor)",
  "isPublic": true,
  "createdAt": "2026-07-04T14:55:53.910Z",
  "iconColor": "#e5e7eb",
  "updatedAt": "2026-09-14T11:53:52.010Z",
  "iconSource": "GAME_ICONS",
  "contentHash": "a97f89d12cb146544185d563aead7af54d1240dc6b3fd9b58c47e6f11d6d7e1e",
  "targetScope": "{\"layer\":\"NARROW_FOCUS\",\"value\":\"concrete physical actions (crossing a threshold, launching an attack, dropping an object)\"}",
  "isMirrorable": false,
  "mirrorVector": "VARIABLE_VECTOR",
  "sourceOrigin": "system",
  "bindingSchema": {},
  "hardModifiers": [
    {
      "kind": "modify",
      "value": 1,
      "target": "behavior:trigger_material",
      "forkHint": "The engine wakes the hook on a basic physical/kinetic interaction within immediate proximity. Fork to specify the exact trigger event in the modifier's condition. Mirror: revoke (no material trigger).",
      "stacking": "unique-by-primitive",
      "operation": "grant"
    }
  ],
  "narrativeRule": "Reactive Guard. Triggered by concrete actions: crossing a physical threshold, launching an attack, dropping an object.",
  "definitionKind": "EXPRESSION",
  "mechanicalRule": {
    "value": 1,
    "family": "GENERIC",
    "target": "Behavior:Trigger Material",
    "operation": "grant",
    "recipient": "SELF",
    "conditionText": ""
  },
  "mirrorBuCredit": 0,
  "iconProposedKey": "delapouite/hook",
  "iconProposedUrl": null,
  "iconProposedColor": "#e5e7eb",
  "iconProposedSource": "GAME_ICONS",
  "consequenceBehavior": null,
  "templatePrimitiveId": null,
  "mechanicalOutputText": "Grant 1 to Behavior:Trigger Material.",
  "mechanicalTemplateText": "",
  "mirrorEligibilityNotes": ""
}
system / unpublished

Initial publication — full snapshot of the content.

Show reconstructed payload
{
  "id": 167,
  "name": "Direct Material Trigger",
  "tags": [],
  "buCost": 3,
  "userId": null,
  "iconKey": "delapouite/hook",
  "iconUrl": null,
  "bindings": {},
  "category": "TRIGGER_HOOK",
  "costTier": "Tier 1 — Minor (3 BU anchor)",
  "isPublic": true,
  "createdAt": "2026-07-04T14:55:53.910Z",
  "iconColor": "#e5e7eb",
  "updatedAt": "2026-09-28T14:53:19.451Z",
  "iconSource": "GAME_ICONS",
  "contentHash": "a97f89d12cb146544185d563aead7af54d1240dc6b3fd9b58c47e6f11d6d7e1e",
  "targetScope": "{\"layer\":\"NARROW_FOCUS\",\"value\":\"concrete physical actions (crossing a threshold, launching an attack, dropping an object)\"}",
  "isMirrorable": false,
  "mirrorVector": "VARIABLE_VECTOR",
  "sourceOrigin": "system",
  "bindingSchema": {},
  "hardModifiers": [
    {
      "kind": "modify",
      "value": 1,
      "target": "behavior:trigger_material",
      "forkHint": "The engine wakes the hook on a basic physical/kinetic interaction within immediate proximity. Fork to specify the exact trigger event in the modifier's condition. Mirror: revoke (no material trigger).",
      "stacking": "unique-by-primitive",
      "operation": "grant"
    }
  ],
  "narrativeRule": "Reactive Guard. Triggered by concrete actions: crossing a physical threshold, launching an attack, dropping an object.",
  "definitionKind": "EXPRESSION",
  "mechanicalRule": {
    "family": "FEATURE_ACCESS",
    "bindings": {
      "feature": "trigger_material"
    },
    "operation": "grant",
    "recipient": "SELF",
    "conditionText": ""
  },
  "mirrorBuCredit": 0,
  "iconProposedKey": "delapouite/hook",
  "iconProposedUrl": null,
  "iconProposedColor": "#e5e7eb",
  "iconProposedSource": "GAME_ICONS",
  "consequenceBehavior": null,
  "templatePrimitiveId": null,
  "mechanicalOutputText": "Grant trigger material to self.",
  "mechanicalTemplateText": "",
  "mirrorEligibilityNotes": ""
}