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effect

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Exact entries

Canonical references and community expressions

61 records

Borrowed Recollection

Canonical

Encounter the particular recollection reached through a focused psychic conversation. It is bounded by what the participant recalls and what the contact can uncover; altered or unreliable memories remain altered or unreliable. This encounter may inform a contextual consequence, but carries no automatic numerical penalty.

System
8 BU

Exposed Assumption

Canonical

A particular existing conviction or doubt is brought into the current conversation. Its relevance and the recipient’s response depend on the actual circumstances. Use the conversation’s appropriate Influence resolution; this effect does not dictate a next action or install a new life history.

System
12 BU

Private Address

Canonical

The recipient receives one brief communicated thought or message. Language and intelligibility still matter. Receiving this address gives neither an obligation to obey nor a permanent mental connection. A Word Behind the Eyes supplies the action and range.

System
12 BU

Psychic Impact

Canonical

The recipient receives the psychic output resolved for The Uncivil Moment. The owned Impact Die Block permits a 1d10 die type; agree the actual output, scaling, and defense for the declared action, account for any applicable psychic damage modifier, then apply the resulting Vitality change manually. This record does not execute an automatic damage roll.

System
8 BU

Settled Nerves

Canonical

The recipient undergoes the agreed brief adjustment to an existing emotional response. Specify what settles and the authored Short Duration before applying it. A willing person may cooperate; hostile suppression can be resisted. This effect does not prescribe a universal bonus for being calm or erase the reason for the emotion.

System
12 BU

Surface Echo

Canonical

Receive a bounded fragment of one nearby conscious person’s surface thought or immediately apparent emotion. It is information from this particular contact, not a complete or infallible account of their mind. Private or resisted information requires the table’s appropriate resolution. The Listening Gentleman supplies the action and range.

System
20 BU

Barbed Wound

Canonical

After the authored successful barb placement, this particular wound deals 1d4 damage once at the start of each of the target's next two turns, stopping early when removed and dressed. Roll and subtract Vitality manually. A second application renews the remaining two ticks rather than multiplying them.

System
4 BU

Bound Passage Guard

Canonical

Gain +2 to the single DC while holding the named shielded passage in its prepared stance. Switch off when moving or lowering the shield. This never changes the three save bonuses.

System
4 BU

Brittle Crossing

Canonical

One altered handspan of brittle material risks breaking at the authored load until repaired or replaced. The table judges failure and resulting movement; no automatic damage tick or creature debuff.

System
6 BU

Buoyant Pack

Canonical

While the named float remains secured, gain +10 Swimming Speed. Switch off when it detaches or fails. It provides no water breathing.

System
4 BU

Clear Crossing

Canonical

Gain +2 Fieldcraft only during the route surveyed before this crossing. Switch off on arrival or material route change. Reapplying refreshes the same route record, without a second bonus.

System
4 BU

Cracked Plate

Canonical

This inspected seam lowers the wearer's single DC by 1 when the linked primitive is mirrored and its seam condition is on. Restore the benefit on patching or covering the seam. Apply to a willing sheet manually; this does not create separate attribute defense DCs.

System
2 BU

Damped Flame

Canonical

The wetted fuel resists ordinary ignition until dry or replaced. Existing fire and magical fuel are resolved in context. Rewetting extends the same condition without a numerical stack.

System
2 BU

Drawn Loose Object

Canonical

Pull the one legal unattended object up to 10 ft toward the actor through a clear path after ordinary action resolution. End on arrival or obstruction; update its position manually.

System
6 BU

Fevered Aim

Canonical

This named fever impairs aiming until the described treatment or recovery event. Use the linked primitive mirrored to subtract 2 Attack while its authored exposure holds; target changes are manual or on the recipient's sheet. A different illness may have a different consequence.

System
4 BU

Focused Listening

Canonical

Gain +2 Awareness during stationary contact listening to the named rigid surface. It extends no sensory distance. Switch off when contact or stillness ends.

System
4 BU

Fractured Rhythm

Canonical

A particular repeating mundane task is interrupted once after its normal resolved action. It ends after the next stated task or recovery; no general stunned condition or lost turn is implied.

System
4 BU

Guard Relay

Canonical

Transfer the named protection once to one adjacent willing ally, preserving only its remaining duration. End it on the original subject and record the new recipient manually. It never duplicates protection.

System
4 BU

Held Memory

Canonical

The named object retains one partial sensory impression for its authored interval. A new impression replaces the previous one. Reading it is table resolution, never complete truth or identity.

System
6 BU

Hollow Echo

Canonical

A heard sound repeats once from the purchased legal point. It ends after that repetition or when interrupted; listeners judge what they hear without automatic deception.

System
4 BU

Joined Field Parts

Canonical

The two joined small parts function within the stated load for one task. End on strain, disassembly, or proper replacement. Reapplication repairs the join without conjuring material.

System
4 BU

Marked Scent

Canonical

The applied scent can be followed by a capable tracker until washed, masked, or dispersed. Reapplication renews the mark; it adds no automatic Awareness or remote location.

System
4 BU

Measured Pace

Canonical

Gain +5 Walking Speed on the route rehearsed before departure. Switch off at a new obstruction or on leaving it.

System
2 BU

Negotiation Witnesses

Canonical

Gain +2 Influence for these recorded voluntary terms with named witnesses present. Switch off when terms change or a party withdraws; no compelled agreement.

System
4 BU

Prepared Rhythm Record

Canonical

Record the two authored qualifying successful actions in order. Clear on an intervening qualifying failure or when spent once on the follow-up. This supplies neither an automatic counter nor an extra action.

System
4 BU

Repaired Grip

Canonical

Gain +1 Attack with the named wrapped handle while its wrap is usable. Switch off on loosening or putting it away. Two wraps on that handle do not add a second benefit.

System
2 BU

Returning Shard

Canonical

The thrown shard returns along its clear purchased path after the normal action. End on catch, obstruction, or range limit. Resolve positions manually; the return causes no additional hit.

System
4 BU

Salt-Wet Footing

Canonical

For this particular slick coating, use the linked bonus in mirrored mode to subtract 2 from the subject's balancing Finesse checks. Apply through the subject's sheet or manually; clear on leaving or drying the named surface. It defines no universal slowed condition.

System
4 BU

Sheltered Square

Canonical

A particular panel shelters a stated reachable area from one approach until moved or broken. The table determines exposure; repeated placement replaces the panel's position, not an automatic DC bonus.

System
4 BU

Signal Companion Task

Canonical

Give a willing existing small messenger one protected message and rehearsed route. It ends on delivery, refusal, or failed travel. No autonomous combat turn or remote vision.

System
8 BU

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Borrowed Recollection

CanonicalEFFECT8 BU
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