SwordWeave · Open-source TTRPG engine
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PRIMITIVE · DEFENSIVE

Force Resistance

Force Resistance

8 BU
by System

Narrative rule

Take half force damage, rounding the final damage up. A mirrored use takes double force damage. It applies only while this primitive is active and only to the named damage type.

Mechanical output

Take half force damage, rounding the final damage up. A mirrored use takes double force damage.

Behavior

  • × MultiplyMirrors as Divide
    Take half force damage.
    Applies toForceForce
    StackingStacksMirror rule÷Divide
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