SwordWeave · Open-source TTRPG engine
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PRIMITIVE · DEFENSIVE

Piercing Resistance

Piercing Resistance

8 BU
by System

Narrative rule

Take half piercing damage, rounding the final damage up. A mirrored use takes double piercing damage. It applies only while this primitive is active and only to the named damage type.

Mechanical output

Take half piercing damage, rounding the final damage up. A mirrored use takes double piercing damage.

Behavior

  • × MultiplyMirrors as Divide
    Take half piercing damage.
    Applies toPiercingPiercing
    StackingStacksMirror rule÷Divide
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