PRIMITIVE · SHEET AUGMENT
Attribute Increment +1 Physical below half Vitality
8 BU
Narrative rule
Add 1 to physical attribute while current Vitality is below half its maximum. The resulting attribute also affects its checks and saving throw, and the one Attack Bonus/DC when selected for those calculations. When the condition ends, the bonus ends. A mirrored use subtracts 1 under the same condition.
Mechanical output
Add 1 to physical attribute while current Vitality is below half its maximum.
Behavior
- + AddMirrors as SubtractAdd +1 to Physical.Applies toPHYSICALWhen:Self:Vitality % is lower than 50%