Compare versions
v3 → v4
| Field | v3 | v4 |
|---|---|---|
bindings UNCHANGED | {} | {} |
bindingSchema UNCHANGED | {} | {} |
buCost UNCHANGED | 4 | 4 |
category UNCHANGED | VERB_TIER | VERB_TIER |
consequenceBehavior UNCHANGED | null | null |
contentHash UNCHANGED | 099492dcd019bbfa4598a8483c3cf1cd42e67b3dd3a851cd02c953708292f692 | 099492dcd019bbfa4598a8483c3cf1cd42e67b3dd3a851cd02c953708292f692 |
costTier UNCHANGED | Tier 1 — Minor (4 BU anchor) | Tier 1 — Minor (4 BU anchor) |
createdAt UNCHANGED | 2026-07-04T06:51:47.316Z | 2026-07-04T06:51:47.316Z |
definitionKind UNCHANGED | EXPRESSION | EXPRESSION |
hardModifiers UNCHANGED | [] | [] |
iconColor UNCHANGED | #facc15 | #facc15 |
iconKey UNCHANGED | lorc/sword-spade | lorc/sword-spade |
iconProposedColor UNCHANGED | #facc15 | #facc15 |
iconProposedKey UNCHANGED | lorc/sword-spade | lorc/sword-spade |
iconProposedSource UNCHANGED | GAME_ICONS | GAME_ICONS |
iconProposedUrl UNCHANGED | null | null |
iconSource UNCHANGED | GAME_ICONS | GAME_ICONS |
iconUrl UNCHANGED | null | null |
id UNCHANGED | 20 | 20 |
isMirrorable UNCHANGED | false | false |
isPublic UNCHANGED | true | true |
mechanicalOutputText MODIFIED | Add +[value] to [target]. | Unlock Tier I basic physical and perceptual action language. |
mechanicalRule MODIFIED | {} | {
"text": "Unlock Tier I basic physical and perceptual action language.",
"family": "DOCUMENTED"
} |
mechanicalTemplateText UNCHANGED | (empty) | (empty) |
mirrorBuCredit UNCHANGED | 0 | 0 |
mirrorEligibilityNotes UNCHANGED | (empty) | (empty) |
mirrorVector UNCHANGED | STANDARD_ONLY | STANDARD_ONLY |
name UNCHANGED | Verb Access Tier I | Verb Access Tier I |
narrativeRule MODIFIED | When choosing a verb tier, you gain access to all the verbs in said tier either in list or at your DM's appraisal. Therefore no need to slot verb tiers into capabilities or effects. Basic physical + perceptual action language. Ground-level interaction with reality (move, strike, push, sense, etc.) | Ground-level interaction with reality. Includes move, strike, push, pull, lift, drop, interact, sense, observe, touch, grab, throw, break, hold, release, dodge, crawl, run, simple creation or destruction, and simple force application. |
sourceOrigin MODIFIED | fork:PRIMITIVE:22352 | system:v12:expression:verb-access-1 |
tags UNCHANGED | [] | [] |
targetScope UNCHANGED | null | null |
templatePrimitiveId UNCHANGED | null | null |
updatedAt MODIFIED | 2026-09-14T09:54:58.041Z | 2026-09-14T15:11:37.777Z |
userId UNCHANGED | user_3GBZcHu9gL8z1UOqkuqrN8cLsOn | user_3GBZcHu9gL8z1UOqkuqrN8cLsOn |