PRIMITIVE
7 versions published
Initial publication — full snapshot of the content.
{
"name": "Verb Access Tier I",
"buCost": 4,
"iconKey": "lorc/sword-spade",
"iconUrl": null,
"category": "VERB_TIER",
"costTier": "Tier 1 — Minor (4 BU anchor)",
"isPublic": true,
"iconColor": "#facc15",
"iconSource": "GAME_ICONS",
"isMirrorable": false,
"mirrorVector": "STANDARD_ONLY",
"hardModifiers": [],
"narrativeRule": "Basic physical + perceptual action language. Ground-level interaction with reality (move, strike, push, sense, etc.)",
"mirrorBuCredit": 0,
"mechanicalOutputText": "Operational Rule: Ground-level interaction with reality. Includes simple direct actions such as move, strike, push, pull, lift, drop, interact, sense, observe, touch, grab, throw, break, hold, release, dodge, step, crawl, run, simple create/destroy (light objects, small-scale changes), manipulate nearby objects, basic environmental interaction (open, close, activate), basic communication gestures, simple force application.",
"mirrorEligibilityNotes": ""
}Initial publication — full snapshot of the content.
{
"name": "Verb Access Tier I",
"tags": [],
"buCost": 4,
"iconKey": null,
"iconUrl": null,
"category": "VERB_TIER",
"costTier": "Tier 1 — Minor (4 BU anchor)",
"isPublic": true,
"iconColor": "#ffffff",
"iconSource": null,
"isMirrorable": false,
"mirrorVector": "STANDARD_ONLY",
"hardModifiers": [],
"narrativeRule": "When choosing a verb tier, you gain access to all the verbs in said tier either in list or at your DM's appraisal. Therefore no need to slot verb tiers into capabilities or effects. \nBasic physical + perceptual action language. Ground-level interaction with reality (move, strike, push, sense, etc.)",
"mirrorBuCredit": 0,
"mechanicalOutputText": "Operational Rule: Ground-level interaction with reality. Includes simple direct actions such as move, strike, push, pull, lift, drop, interact, sense, observe, touch, grab, throw, break, hold, release, dodge, step, crawl, run, simple create/destroy (light objects, small-scale changes), manipulate nearby objects, basic environmental interaction (open, close, activate), basic communication gestures, simple force application.",
"mirrorEligibilityNotes": ""
}Initial publication — full snapshot of the content.
{
"id": 20,
"name": "Verb Access Tier I",
"tags": [],
"buCost": 4,
"userId": "user_3GBZcHu9gL8z1UOqkuqrN8cLsOn",
"iconKey": "lorc/sword-spade",
"iconUrl": null,
"bindings": {},
"category": "VERB_TIER",
"costTier": "Tier 1 — Minor (4 BU anchor)",
"isPublic": true,
"createdAt": "2026-07-04T06:51:47.316Z",
"iconColor": "#facc15",
"updatedAt": "2026-09-14T09:54:58.041Z",
"iconSource": "GAME_ICONS",
"contentHash": "099492dcd019bbfa4598a8483c3cf1cd42e67b3dd3a851cd02c953708292f692",
"targetScope": null,
"isMirrorable": false,
"mirrorVector": "STANDARD_ONLY",
"sourceOrigin": "fork:PRIMITIVE:22352",
"bindingSchema": {},
"hardModifiers": [],
"narrativeRule": "When choosing a verb tier, you gain access to all the verbs in said tier either in list or at your DM's appraisal. Therefore no need to slot verb tiers into capabilities or effects. \nBasic physical + perceptual action language. Ground-level interaction with reality (move, strike, push, sense, etc.)",
"definitionKind": "EXPRESSION",
"mechanicalRule": {},
"mirrorBuCredit": 0,
"iconProposedKey": "lorc/sword-spade",
"iconProposedUrl": null,
"iconProposedColor": "#facc15",
"iconProposedSource": "GAME_ICONS",
"consequenceBehavior": null,
"templatePrimitiveId": null,
"mechanicalOutputText": "Add +[value] to [target].",
"mechanicalTemplateText": "",
"mirrorEligibilityNotes": ""
}Initial publication — full snapshot of the content.
{
"id": 20,
"name": "Verb Access Tier I",
"tags": [],
"buCost": 4,
"userId": "user_3GBZcHu9gL8z1UOqkuqrN8cLsOn",
"iconKey": "lorc/sword-spade",
"iconUrl": null,
"bindings": {},
"category": "VERB_TIER",
"costTier": "Tier 1 — Minor (4 BU anchor)",
"isPublic": true,
"createdAt": "2026-07-04T06:51:47.316Z",
"iconColor": "#facc15",
"updatedAt": "2026-09-14T15:11:37.777Z",
"iconSource": "GAME_ICONS",
"contentHash": "099492dcd019bbfa4598a8483c3cf1cd42e67b3dd3a851cd02c953708292f692",
"targetScope": null,
"isMirrorable": false,
"mirrorVector": "STANDARD_ONLY",
"sourceOrigin": "system:v12:expression:verb-access-1",
"bindingSchema": {},
"hardModifiers": [],
"narrativeRule": "Ground-level interaction with reality. Includes move, strike, push, pull, lift, drop, interact, sense, observe, touch, grab, throw, break, hold, release, dodge, crawl, run, simple creation or destruction, and simple force application.",
"definitionKind": "EXPRESSION",
"mechanicalRule": {
"text": "Unlock Tier I basic physical and perceptual action language.",
"family": "DOCUMENTED"
},
"mirrorBuCredit": 0,
"iconProposedKey": "lorc/sword-spade",
"iconProposedUrl": null,
"iconProposedColor": "#facc15",
"iconProposedSource": "GAME_ICONS",
"consequenceBehavior": null,
"templatePrimitiveId": null,
"mechanicalOutputText": "Unlock Tier I basic physical and perceptual action language.",
"mechanicalTemplateText": "",
"mirrorEligibilityNotes": ""
}Initial publication — full snapshot of the content.
{
"id": 20,
"name": "Verb Access Tier I",
"tags": [],
"buCost": 4,
"userId": "user_3GBZcHu9gL8z1UOqkuqrN8cLsOn",
"iconKey": "lorc/sword-spade",
"iconUrl": null,
"bindings": {},
"category": "VERB_TIER",
"costTier": "Tier 1 — Minor (4 BU anchor)",
"isPublic": true,
"createdAt": "2026-07-04T06:51:47.316Z",
"iconColor": "#facc15",
"updatedAt": "2026-09-15T07:45:58.468Z",
"iconSource": "GAME_ICONS",
"contentHash": "099492dcd019bbfa4598a8483c3cf1cd42e67b3dd3a851cd02c953708292f692",
"targetScope": null,
"isMirrorable": false,
"mirrorVector": "STANDARD_ONLY",
"sourceOrigin": "system:v12:expression:verb-access-1",
"bindingSchema": {},
"hardModifiers": [],
"narrativeRule": "Ground-level interaction with reality. Includes move, strike, push, pull, lift, drop, interact, sense, observe, touch, grab, throw, break, hold, release, dodge, crawl, run, simple creation or destruction, and simple force application.",
"definitionKind": "EXPRESSION",
"mechanicalRule": {
"family": "DESCRIPTIVE"
},
"mirrorBuCredit": 0,
"iconProposedKey": "lorc/sword-spade",
"iconProposedUrl": null,
"iconProposedColor": "#facc15",
"iconProposedSource": "GAME_ICONS",
"consequenceBehavior": null,
"templatePrimitiveId": null,
"mechanicalOutputText": "",
"mechanicalTemplateText": "",
"mirrorEligibilityNotes": ""
}Initial publication — full snapshot of the content.
{
"id": 20,
"name": "Verb Access Tier I",
"tags": [],
"buCost": 4,
"userId": "user_3GBZcHu9gL8z1UOqkuqrN8cLsOn",
"iconKey": "lorc/sword-spade",
"iconUrl": null,
"bindings": {},
"category": "VERB_TIER",
"costTier": "Tier 1 — Minor (4 BU anchor)",
"isPublic": true,
"createdAt": "2026-07-04T06:51:47.316Z",
"iconColor": "#facc15",
"updatedAt": "2026-09-15T08:30:06.764Z",
"iconSource": "GAME_ICONS",
"contentHash": "099492dcd019bbfa4598a8483c3cf1cd42e67b3dd3a851cd02c953708292f692",
"targetScope": null,
"isMirrorable": false,
"mirrorVector": "STANDARD_ONLY",
"sourceOrigin": "system:v12:expression:verb-access-1",
"bindingSchema": {},
"hardModifiers": [],
"narrativeRule": "Unlock the complete Tier I verb vocabulary for basic physical and perceptual interaction: move, strike, push, pull, lift, drop, interact, sense, observe, touch, grab, throw, break, hold, release, dodge, crawl, run, and similarly direct actions. Buying this primitive grants the whole tier; it is not the purchase of a single verb.",
"definitionKind": "EXPRESSION",
"mechanicalRule": {
"family": "DESCRIPTIVE"
},
"mirrorBuCredit": 0,
"iconProposedKey": "lorc/sword-spade",
"iconProposedUrl": null,
"iconProposedColor": "#facc15",
"iconProposedSource": "GAME_ICONS",
"consequenceBehavior": null,
"templatePrimitiveId": null,
"mechanicalOutputText": "",
"mechanicalTemplateText": "",
"mirrorEligibilityNotes": ""
}Initial publication — full snapshot of the content.
{
"id": 20,
"name": "Verb Access Tier I",
"tags": [],
"buCost": 4,
"userId": "user_3GBZcHu9gL8z1UOqkuqrN8cLsOn",
"iconKey": "lorc/sword-spade",
"iconUrl": null,
"bindings": {},
"category": "VERB_TIER",
"costTier": "Tier 1 — Minor (4 BU anchor)",
"isPublic": true,
"createdAt": "2026-07-04T06:51:47.316Z",
"iconColor": "#facc15",
"updatedAt": "2026-09-15T12:30:53.527Z",
"iconSource": "GAME_ICONS",
"contentHash": "099492dcd019bbfa4598a8483c3cf1cd42e67b3dd3a851cd02c953708292f692",
"targetScope": null,
"isMirrorable": false,
"mirrorVector": "STANDARD_ONLY",
"sourceOrigin": "system:v12:expression:verb-access-1",
"bindingSchema": {},
"hardModifiers": [],
"narrativeRule": "Unlock the complete Tier I verb vocabulary for basic physical and perceptual interaction: move, strike, push, pull, lift, drop, interact, sense, observe, touch, grab, throw, break, hold, release, dodge, crawl, run, and similarly direct actions. Buying this primitive grants the whole tier; it is not the purchase of a single verb.",
"definitionKind": "EXPRESSION",
"mechanicalRule": {
"family": "VERB_ACCESS",
"bindings": {
"tier": "Tier I"
},
"operation": "grant",
"recipient": "SELF"
},
"mirrorBuCredit": 0,
"iconProposedKey": "lorc/sword-spade",
"iconProposedUrl": null,
"iconProposedColor": "#facc15",
"iconProposedSource": "GAME_ICONS",
"consequenceBehavior": null,
"templatePrimitiveId": null,
"mechanicalOutputText": "Grant [Tier I] verb access.",
"mechanicalTemplateText": "",
"mirrorEligibilityNotes": ""
}