SwordWeave · Open-source TTRPG engine
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PRIMITIVE · ACTION ECONOMY

Reaction Pulse

Reaction Pulse

10 BU
by System

Narrative rule

Expand the character's reaction loop — answer two distinct narrative catalysts in the same round.

Mechanical output

Add +1 to Action.Reaction Window.

Behavior

  • + AddMirrors as Subtract
    Add +1 to Action.Reaction Window.
    StackingStacksMirror rule−Subtract
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