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Back to Velocity Arrest

PRIMITIVE

Velocity Arrest

1 version published

  1. v1FULL snapshotlatestSlot into buildJul 8, 2026
    system / unpublished

    Initial publication — full snapshot of the content.

    Show reconstructed payload
    {
      "id": 17,
      "data": {
        "name": "Velocity Arrest",
        "buCost": 8,
        "category": "CONDITION",
        "costTier": "Tier 3: Major (12 BU anchor)",
        "isPublic": false,
        "isMirrorable": false,
        "mirrorVector": "STANDARD_ONLY",
        "hardModifiers": [
          {
            "kind": "modify",
            "value": 0,
            "target": "character.movement.land",
            "condition": {
              "key": "effect.applies",
              "value": true,
              "operator": "equals"
            },
            "operation": "set"
          }
        ],
        "narrativeRule": "Pins an entity to its current spatial coordinate through drag, gravity, magnetism, restraint, or equivalent fiction.",
        "mirrorBuCredit": 0,
        "mechanicalOutputText": "Imposes a movement lock by setting target movement speed to 0, or anchors a displacement vector.",
        "mirrorEligibilityNotes": ""
      },
      "sourceOrigin": "system:phase5-commit-c-library-seed"
    }