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PRIMITIVE · CONDITION

Velocity Arrest

8 BU

Description

Pins an entity to its current spatial coordinate through drag, gravity, magnetism, restraint, or equivalent fiction.

Mechanical Output

Imposes a movement lock by setting target movement speed to 0, or anchors a displacement vector.

Cost tier

Tier 3: Major (12 BU anchor)

Mirrorable

No

Hard Modifiers

  • character.movement.land: set 0
0rating
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