Compare versions
v1 → v2
| Field | v1 | v2 |
|---|---|---|
bindings ADDED | — | {} |
bindingSchema ADDED | — | {} |
buCost UNCHANGED | 3 | 3 |
category UNCHANGED | TRIGGER_HOOK | TRIGGER_HOOK |
consequenceBehavior ADDED | — | null |
contentHash ADDED | — | a97f89d12cb146544185d563aead7af54d1240dc6b3fd9b58c47e6f11d6d7e1e |
costTier UNCHANGED | Tier 1 — Minor (3 BU anchor) | Tier 1 — Minor (3 BU anchor) |
createdAt ADDED | — | 2026-07-04T14:55:53.910Z |
definitionKind ADDED | — | EXPRESSION |
hardModifiers UNCHANGED | [
{
"kind": "modify",
"value": 1,
"target": "behavior:trigger_material",
"forkHint": "The engine wakes the hook on a basic physical/kinetic interaction within immediate proximity. Fork to specify the exact trigger event in the modifier's condition. Mirror: revoke (no material trigger).",
"stacking": "unique-by-primitive",
"operation": "grant"
}
] | [
{
"kind": "modify",
"value": 1,
"target": "behavior:trigger_material",
"forkHint": "The engine wakes the hook on a basic physical/kinetic interaction within immediate proximity. Fork to specify the exact trigger event in the modifier's condition. Mirror: revoke (no material trigger).",
"stacking": "unique-by-primitive",
"operation": "grant"
}
] |
iconColor UNCHANGED | #e5e7eb | #e5e7eb |
iconKey UNCHANGED | delapouite/hook | delapouite/hook |
iconProposedColor ADDED | — | #e5e7eb |
iconProposedKey ADDED | — | delapouite/hook |
iconProposedSource ADDED | — | GAME_ICONS |
iconProposedUrl ADDED | — | null |
iconSource UNCHANGED | GAME_ICONS | GAME_ICONS |
iconUrl UNCHANGED | null | null |
id ADDED | — | 167 |
isMirrorable MODIFIED | true | false |
isPublic UNCHANGED | true | true |
mechanicalOutputText MODIFIED | Wakes up on a basic physical or kinetic interaction within immediate proximity. | Add +[value] to [target]. |
mechanicalRule ADDED | — | {} |
mechanicalTemplateText ADDED | — | (empty) |
mirrorBuCredit MODIFIED | 3 | 0 |
mirrorEligibilityNotes UNCHANGED | (empty) | (empty) |
mirrorVector UNCHANGED | VARIABLE_VECTOR | VARIABLE_VECTOR |
name UNCHANGED | Direct Material Trigger | Direct Material Trigger |
narrativeRule MODIFIED | Reactive Guard. Triggered by concrete actions: crossing a physical threshold, launching an attack, dropping an object. --- **Fork guidance:** The engine wakes the hook on a basic physical/kinetic interaction within immediate proximity. Fork to specify the exact trigger event in the modifier's condition. Mirror: revoke (no material trigger). | Reactive Guard. Triggered by concrete actions: crossing a physical threshold, launching an attack, dropping an object. |
sourceOrigin ADDED | — | system |
tags ADDED | — | [] |
targetScope ADDED | — | {"layer":"NARROW_FOCUS","value":"concrete physical actions (crossing a threshold, launching an attack, dropping an object)"} |
templatePrimitiveId ADDED | — | null |
updatedAt ADDED | — | 2026-09-14T09:55:23.669Z |
userId ADDED | — | null |