SwordWeave · Open-source TTRPG engine
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Focused Presence (Global DC Modifier)

v2 → v3

+18 added+4 modified+13 unchanged
Fieldv2v3

bindings

ADDED

—
{}

bindingSchema

ADDED

—
{}

buCost

UNCHANGED

44

category

UNCHANGED

SHEET_AUGMENT

SHEET_AUGMENT

consequenceBehavior

ADDED

—null

contentHash

ADDED

—

1e69545742257157c7cc11d14c697ec87f3b4ae7ba5bfe2cb7e681085ab2f14b

costTier

UNCHANGED

Tier 1 — Minor (4 BU anchor)

Tier 1 — Minor (4 BU anchor)

createdAt

ADDED

—

2026-07-04T06:51:51.283Z

definitionKind

ADDED

—

EXPRESSION

hardModifiers

UNCHANGED

[
  {
    "kind": "modify",
    "value": {
      "kind": "number",
      "value": 1
    },
    "target": "defense_dc",
    "metadata": {
      "targetScope": {
        "layer": "METRIC",
        "values": []
      }
    },
    "stacking": "stack",
    "operation": "add"
  }
]
[
  {
    "kind": "modify",
    "value": {
      "kind": "number",
      "value": 1
    },
    "target": "defense_dc",
    "metadata": {
      "targetScope": {
        "layer": "METRIC",
        "values": []
      }
    },
    "stacking": "stack",
    "operation": "add"
  }
]

iconColor

MODIFIED

#ffffff

#fde047

iconKey

MODIFIED

null

lorc/cog

iconProposedColor

ADDED

—

#fde047

iconProposedKey

ADDED

—

lorc/cog

iconProposedSource

ADDED

—

GAME_ICONS

iconProposedUrl

ADDED

—null

iconSource

MODIFIED

null

GAME_ICONS

iconUrl

UNCHANGED

nullnull

id

ADDED

—64

isMirrorable

UNCHANGED

truetrue

isPublic

UNCHANGED

truetrue

mechanicalOutputText

MODIFIED

Operational Rule: Permanently raises the global baseline check threshold 5 + PB + Attribute Modifier + Purchased Modifiers for all saving throws forced by the character.

Add +[value] to [target].

mechanicalRule

ADDED

—
{}

mechanicalTemplateText

ADDED

—

(empty)

mirrorBuCredit

UNCHANGED

44

mirrorEligibilityNotes

UNCHANGED

(empty)

(empty)

mirrorVector

UNCHANGED

VARIABLE_VECTOR

VARIABLE_VECTOR

name

UNCHANGED

Focused Presence (Global DC Modifier)

Focused Presence (Global DC Modifier)

narrativeRule

UNCHANGED

+1 to Character DC. Permanently raises the global baseline check threshold (5 + PB + Attribute Modifier) for all saving throws forced by the character. --- **Fork guidance:** Engine flag — raises the global baseline check threshold by +1 for all saving throws forced by the character. (Used a behavior flag because the character.defense.*Dc slots are for the entity's OWN defense, not the DC they force on others.) Mirror: revoke (no global DC bonus).

+1 to Character DC. Permanently raises the global baseline check threshold (5 + PB + Attribute Modifier) for all saving throws forced by the character. --- **Fork guidance:** Engine flag — raises the global baseline check threshold by +1 for all saving throws forced by the character. (Used a behavior flag because the character.defense.*Dc slots are for the entity's OWN defense, not the DC they force on others.) Mirror: revoke (no global DC bonus).

sourceOrigin

ADDED

—

fork:64

tags

UNCHANGED

[]
[]

targetScope

ADDED

—

{"layer":"METRIC","value":"CHARACTER_DC"}

templatePrimitiveId

ADDED

—null

updatedAt

ADDED

—

2026-09-14T09:55:02.315Z

userId

ADDED

—

user_3GBKnmCEvgYSjfeFqmAQrzO7cyP