SwordWeave · Open-source TTRPG engine
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Corenered Combatant

v3 → v4

+18 added+4 modified+13 unchanged
Fieldv3v4

bindings

ADDED

—
{}

bindingSchema

ADDED

—
{}

buCost

UNCHANGED

66

category

UNCHANGED

HERITAGE_AUGMENT

HERITAGE_AUGMENT

consequenceBehavior

ADDED

—null

contentHash

ADDED

—

6715ce553d8bf6f41c4fb165f528bb40a61bda10d01f8ae13c12763ffc1ea421

costTier

UNCHANGED

Tier 1 — Minor (4 BU anchor)

Tier 1 — Minor (4 BU anchor)

createdAt

ADDED

—

2026-07-04T06:51:51.079Z

definitionKind

ADDED

—

EXPRESSION

hardModifiers

UNCHANGED

[
  {
    "kind": "modify",
    "value": {
      "kind": "derived",
      "which": "pb"
    },
    "target": "action_roll",
    "metadata": {
      "scopeName": "practice_proficiency",
      "targetScope": {
        "layer": "METRIC",
        "values": [
          "ATTACK_ROLL"
        ]
      },
      "behaviorName": "practice_proficiency"
    },
    "stacking": "unique-by-primitive",
    "condition": {
      "kind": "tags",
      "customTags": [
        "self:attacking with melee weapons"
      ]
    },
    "operation": "add"
  }
]
[
  {
    "kind": "modify",
    "value": {
      "kind": "derived",
      "which": "pb"
    },
    "target": "action_roll",
    "metadata": {
      "scopeName": "practice_proficiency",
      "targetScope": {
        "layer": "METRIC",
        "values": [
          "ATTACK_ROLL"
        ]
      },
      "behaviorName": "practice_proficiency"
    },
    "stacking": "unique-by-primitive",
    "condition": {
      "kind": "tags",
      "customTags": [
        "self:attacking with melee weapons"
      ]
    },
    "operation": "add"
  }
]

iconColor

MODIFIED

#ffffff

#e5e7eb

iconKey

MODIFIED

null

viscious-speed/abstract-001

iconProposedColor

ADDED

—

#e5e7eb

iconProposedKey

ADDED

—

viscious-speed/abstract-001

iconProposedSource

ADDED

—

GAME_ICONS

iconProposedUrl

ADDED

—null

iconSource

MODIFIED

null

GAME_ICONS

iconUrl

UNCHANGED

nullnull

id

ADDED

—58

isMirrorable

UNCHANGED

truetrue

isPublic

UNCHANGED

truetrue

mechanicalOutputText

MODIFIED

When below 50%hp, Proficiency bonus added (again) in melle attacks when below 50%hp To melee weapon attacks including bite

Add +[value] to [target].

mechanicalRule

ADDED

—
{}

mechanicalTemplateText

ADDED

—

(empty)

mirrorBuCredit

UNCHANGED

66

mirrorEligibilityNotes

UNCHANGED

(empty)

(empty)

mirrorVector

UNCHANGED

VARIABLE_VECTOR

VARIABLE_VECTOR

name

UNCHANGED

Corenered Combatant

Corenered Combatant

narrativeRule

UNCHANGED

Add full Proficiency Bonus (+PB) to attack roll with weapon attacks

Add full Proficiency Bonus (+PB) to attack roll with weapon attacks

sourceOrigin

ADDED

—

fork:58

tags

UNCHANGED

[]
[]

targetScope

ADDED

—

{"layer":"PRACTICE","value":null}

templatePrimitiveId

ADDED

—null

updatedAt

ADDED

—

2026-09-14T09:55:13.996Z

userId

ADDED

—

user_3GBKnmCEvgYSjfeFqmAQrzO7cyP