SwordWeave · Open-source TTRPG engine
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Cognitive & Agency Tag

v1 → v2

+19 added+1 modified+15 unchanged
Fieldv1v2

bindings

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{}

bindingSchema

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{}

buCost

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1212

category

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CONDITION

CONDITION

consequenceBehavior

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—null

contentHash

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6efbfbb06245b09094f883b9f810d3c9f59e2876fde4ba7a8702daed708de611

costTier

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Tier 3 — Major (12 BU anchor)

Tier 3 — Major (12 BU anchor)

createdAt

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2026-07-04T06:51:50.531Z

definitionKind

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EXPRESSION

hardModifiers

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[]
[]

iconColor

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#84cc16

#84cc16

iconKey

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lorc/poison-bottle

lorc/poison-bottle

iconProposedColor

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#84cc16

iconProposedKey

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lorc/poison-bottle

iconProposedSource

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GAME_ICONS

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—null

iconSource

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GAME_ICONS

GAME_ICONS

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nullnull

id

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—51

isMirrorable

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falsefalse

isPublic

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truetrue

mechanicalOutputText

MODIFIED

Operational Rule: Attention Lock: Taunting, forced focal priority, single-target fixation, mental distractions. Terror Loop: Panic induction, flight impulses, overwhelming dread, paralysis from fear. Cognitive Suppression: Mental slowing, spellcasting interruption, memory blocking, confusion. Emotional Drift: Unnatural calm, aggressive rage triggers, temporary charm, behavioral nudges.

Add +[value] to [target].

mechanicalRule

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{}

mechanicalTemplateText

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(empty)

mirrorBuCredit

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00

mirrorEligibilityNotes

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(empty)

(empty)

mirrorVector

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STANDARD_ONLY

STANDARD_ONLY

name

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Cognitive & Agency Tag

Cognitive & Agency Tag

narrativeRule

UNCHANGED

Interference with conscious thought, intent, memory, choice (attention lock, terror loop, cognitive suppression, emotional drift)

Interference with conscious thought, intent, memory, choice (attention lock, terror loop, cognitive suppression, emotional drift)

sourceOrigin

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system

tags

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[]

targetScope

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—null

templatePrimitiveId

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—null

updatedAt

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2026-09-14T09:55:29.394Z

userId

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—null