SwordWeave · Open-source TTRPG engine
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Long Duration

v1 → v2

+19 added+1 modified+15 unchanged
Fieldv1v2

bindings

ADDED

—
{}

bindingSchema

ADDED

—
{}

buCost

UNCHANGED

1616

category

UNCHANGED

DURATION

DURATION

consequenceBehavior

ADDED

—null

contentHash

ADDED

—

2868fa9820f0aba3887486fd2b7b976bb926fe5804fc4c65e52ee5d6cf3e3057

costTier

UNCHANGED

Tier 3 — Major (16 BU anchor)

Tier 3 — Major (16 BU anchor)

createdAt

ADDED

—

2026-07-04T06:51:50.056Z

definitionKind

ADDED

—

EXPRESSION

hardModifiers

UNCHANGED

[]
[]

iconColor

UNCHANGED

#34d399

#34d399

iconKey

UNCHANGED

lorc/hourglass

lorc/hourglass

iconProposedColor

ADDED

—

#34d399

iconProposedKey

ADDED

—

lorc/hourglass

iconProposedSource

ADDED

—

GAME_ICONS

iconProposedUrl

ADDED

—null

iconSource

UNCHANGED

GAME_ICONS

GAME_ICONS

iconUrl

UNCHANGED

nullnull

id

ADDED

—46

isMirrorable

UNCHANGED

falsefalse

isPublic

UNCHANGED

truetrue

mechanicalOutputText

MODIFIED

Operational Rule: Persistent strategic effect.

Add +[value] to [target].

mechanicalRule

ADDED

—
{}

mechanicalTemplateText

ADDED

—

(empty)

mirrorBuCredit

UNCHANGED

00

mirrorEligibilityNotes

UNCHANGED

(empty)

(empty)

mirrorVector

UNCHANGED

STANDARD_ONLY

STANDARD_ONLY

name

UNCHANGED

Long Duration

Long Duration

narrativeRule

UNCHANGED

Multi-scene / narrative segment, persistent strategic effect

Multi-scene / narrative segment, persistent strategic effect

sourceOrigin

ADDED

—

system

tags

ADDED

—
[]

targetScope

ADDED

—null

templatePrimitiveId

ADDED

—null

updatedAt

ADDED

—

2026-09-14T09:55:22.241Z

userId

ADDED

—null