SwordWeave · Open-source TTRPG engine
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Standard Die Block (1d6)

v1 → v2

+19 added+4 modified+12 unchanged
Fieldv1v2

bindings

ADDED

—
{}

bindingSchema

ADDED

—
{}

buCost

UNCHANGED

22

category

UNCHANGED

INTENSITY_DICE

INTENSITY_DICE

consequenceBehavior

ADDED

—null

contentHash

ADDED

—

7761673a7bd72d888d302d6996729c83ebec810e153683772bb251d1e3c72b52

costTier

UNCHANGED

Tier 1 — Minor (2 BU anchor)

Tier 1 — Minor (2 BU anchor)

createdAt

ADDED

—

2026-07-04T14:56:49.612Z

definitionKind

ADDED

—

EXPRESSION

hardModifiers

UNCHANGED

[
  {
    "kind": "modify",
    "value": "1d6",
    "target": "action.damage",
    "forkHint": "Adds 1d6 to damage. Stacks with other die blocks. Mirror: subtract 1d6 from damage (a damage-reduction pattern, the canonical Vulnerability Inverse). Fork to change the damage domain (fire, cold, etc.) via a condition.",
    "stacking": "stack",
    "operation": "add"
  }
]
[
  {
    "kind": "modify",
    "value": "1d6",
    "target": "action.damage",
    "forkHint": "Adds 1d6 to damage. Stacks with other die blocks. Mirror: subtract 1d6 from damage (a damage-reduction pattern, the canonical Vulnerability Inverse). Fork to change the damage domain (fire, cold, etc.) via a condition.",
    "stacking": "stack",
    "operation": "add"
  }
]

iconColor

UNCHANGED

#e5e7eb

#e5e7eb

iconKey

UNCHANGED

sbed/shield

sbed/shield

iconProposedColor

ADDED

—

#e5e7eb

iconProposedKey

ADDED

—

sbed/shield

iconProposedSource

ADDED

—

GAME_ICONS

iconProposedUrl

ADDED

—null

iconSource

UNCHANGED

GAME_ICONS

GAME_ICONS

iconUrl

UNCHANGED

nullnull

id

ADDED

—389

isMirrorable

MODIFIED

truefalse

isPublic

UNCHANGED

truetrue

mechanicalOutputText

MODIFIED

1d6 Damage / Healing. Inherits execution Source. Fundamental balance baseline.

Add +[value] to [target].

mechanicalRule

ADDED

—
{}

mechanicalTemplateText

ADDED

—

(empty)

mirrorBuCredit

MODIFIED

20

mirrorEligibilityNotes

UNCHANGED

(empty)

(empty)

mirrorVector

UNCHANGED

VARIABLE_VECTOR

VARIABLE_VECTOR

name

UNCHANGED

Standard Die Block (1d6)

Standard Die Block (1d6)

narrativeRule

MODIFIED

Max 6 units per baseline capability. --- **Fork guidance:** Adds 1d6 to damage. Stacks with other die blocks. Mirror: subtract 1d6 from damage (a damage-reduction pattern, the canonical Vulnerability Inverse). Fork to change the damage domain (fire, cold, etc.) via a condition.

Max 6 units per baseline capability.

sourceOrigin

ADDED

—

system

tags

ADDED

—
[]

targetScope

ADDED

—null

templatePrimitiveId

ADDED

—null

updatedAt

ADDED

—

2026-09-14T09:55:08.265Z

userId

ADDED

—null