SwordWeave · Open-source TTRPG engine
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Reactive Bulwark (DEFENSIVE)

v2 → v3

+3 modified+32 unchanged
Fieldv2v3

bindings

UNCHANGED

{}
{}

bindingSchema

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{}
{}

buCost

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88

category

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DEFENSIVE

DEFENSIVE

consequenceBehavior

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nullnull

contentHash

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4d2fc8789e9f6c8dc8498d1618053f3079f7e5681fa127b0b130c2bd8f4b4a9a

4d2fc8789e9f6c8dc8498d1618053f3079f7e5681fa127b0b130c2bd8f4b4a9a

costTier

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Tier 2 — Standard (8 BU anchor)

Tier 2 — Standard (8 BU anchor)

createdAt

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2026-07-04T14:56:49.305Z

2026-07-04T14:56:49.305Z

definitionKind

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EXPRESSION

EXPRESSION

hardModifiers

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[
  {
    "kind": "modify",
    "value": 1,
    "target": "behavior:reactive_bulwark",
    "forkHint": "The engine reads the 'reactive_bulwark' behavior flag at reaction-resolution time and adds +2 to the entity's defenses when targeted. Fork to scope the bonus to a specific defense (physical, magical, mental) or to a specific target type.",
    "stacking": "unique-by-primitive",
    "operation": "grant"
  }
]
[
  {
    "kind": "modify",
    "value": 1,
    "target": "behavior:reactive_bulwark",
    "forkHint": "The engine reads the 'reactive_bulwark' behavior flag at reaction-resolution time and adds +2 to the entity's defenses when targeted. Fork to scope the bonus to a specific defense (physical, magical, mental) or to a specific target type.",
    "stacking": "unique-by-primitive",
    "operation": "grant"
  }
]

iconColor

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#e5e7eb

#e5e7eb

iconKey

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viscious-speed/abstract-001

viscious-speed/abstract-001

iconProposedColor

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#e5e7eb

#e5e7eb

iconProposedKey

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viscious-speed/abstract-001

viscious-speed/abstract-001

iconProposedSource

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GAME_ICONS

GAME_ICONS

iconProposedUrl

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nullnull

iconSource

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GAME_ICONS

GAME_ICONS

iconUrl

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nullnull

id

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386386

isMirrorable

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falsefalse

isPublic

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truetrue

mechanicalOutputText

MODIFIED

Add +[value] to [target].

Grant 1 to Behavior:Reactive Bulwark.

mechanicalRule

MODIFIED

{}
{
  "value": 1,
  "family": "GENERIC",
  "target": "Behavior:Reactive Bulwark",
  "operation": "grant",
  "recipient": "SELF",
  "conditionText": ""
}

mechanicalTemplateText

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(empty)

(empty)

mirrorBuCredit

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00

mirrorEligibilityNotes

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(empty)

(empty)

mirrorVector

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VARIABLE_VECTOR

VARIABLE_VECTOR

name

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Reactive Bulwark (DEFENSIVE)

Reactive Bulwark (DEFENSIVE)

narrativeRule

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Spend an Independent Reaction Slot when targeted to gain immediate +2 defense against that attack.

Spend an Independent Reaction Slot when targeted to gain immediate +2 defense against that attack.

sourceOrigin

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system

system

tags

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[]
[]

targetScope

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{"layer":"METRIC","value":"REACTION_SLOT"}

{"layer":"METRIC","value":"REACTION_SLOT"}

templatePrimitiveId

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nullnull

updatedAt

MODIFIED

2026-09-14T09:55:05.377Z

2026-09-14T11:53:41.367Z

userId

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nullnull