SwordWeave · Open-source TTRPG engine
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Touch Range

v2 → v3

+5 modified+30 unchanged
Fieldv2v3

bindings

UNCHANGED

{}
{}

bindingSchema

UNCHANGED

{}
{}

buCost

UNCHANGED

00

category

UNCHANGED

RANGE

RANGE

consequenceBehavior

UNCHANGED

nullnull

contentHash

UNCHANGED

a9a217f5046c4a0f911c40cf214c09c811d59edb1a1ef7454d1eda5a2d562983

a9a217f5046c4a0f911c40cf214c09c811d59edb1a1ef7454d1eda5a2d562983

costTier

UNCHANGED

Tier 0: Touch (0 BU)

Tier 0: Touch (0 BU)

createdAt

UNCHANGED

2026-07-04T06:51:48.688Z

2026-07-04T06:51:48.688Z

definitionKind

UNCHANGED

EXPRESSION

EXPRESSION

hardModifiers

UNCHANGED

[]
[]

iconColor

UNCHANGED

#22d3ee

#22d3ee

iconKey

UNCHANGED

skoll/bullseye

skoll/bullseye

iconProposedColor

UNCHANGED

#22d3ee

#22d3ee

iconProposedKey

UNCHANGED

skoll/bullseye

skoll/bullseye

iconProposedSource

UNCHANGED

GAME_ICONS

GAME_ICONS

iconProposedUrl

UNCHANGED

nullnull

iconSource

UNCHANGED

GAME_ICONS

GAME_ICONS

iconUrl

UNCHANGED

nullnull

id

UNCHANGED

3232

isMirrorable

UNCHANGED

falsefalse

isPublic

UNCHANGED

truetrue

mechanicalOutputText

MODIFIED

Add +[value] to [target].

Set maximum range to Touch.

mechanicalRule

MODIFIED

{}
{
  "text": "Set maximum range to Touch.",
  "family": "DOCUMENTED"
}

mechanicalTemplateText

UNCHANGED

(empty)

(empty)

mirrorBuCredit

UNCHANGED

00

mirrorEligibilityNotes

UNCHANGED

(empty)

(empty)

mirrorVector

UNCHANGED

STANDARD_ONLY

STANDARD_ONLY

name

UNCHANGED

Touch Range

Touch Range

narrativeRule

MODIFIED

Immediate contact or self-contained (Touch / Self / Melee 5ft)

Immediate contact, self, or melee reach.

sourceOrigin

MODIFIED

system

system:v12:expression:range-touch

tags

UNCHANGED

[]
[]

targetScope

UNCHANGED

nullnull

templatePrimitiveId

UNCHANGED

nullnull

updatedAt

MODIFIED

2026-09-14T09:55:07.364Z

2026-09-14T13:30:41.277Z

userId

UNCHANGED

nullnull