SwordWeave · Open-source TTRPG engine
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Structure Tier I

v2 → v3

+3 modified+32 unchanged
Fieldv2v3

bindings

UNCHANGED

{}
{}

bindingSchema

UNCHANGED

{}
{}

buCost

UNCHANGED

44

category

MODIFIED

SIZING

STRUCTURAL

consequenceBehavior

UNCHANGED

nullnull

contentHash

UNCHANGED

968bfbf5c5a8903979c9066d08a6b68511d55f420df8e7ef846186d2b492df45

968bfbf5c5a8903979c9066d08a6b68511d55f420df8e7ef846186d2b492df45

costTier

UNCHANGED

Tier 1 — Minor (4 BU anchor)

Tier 1 — Minor (4 BU anchor)

createdAt

UNCHANGED

2026-07-04T06:51:48.282Z

2026-07-04T06:51:48.282Z

definitionKind

UNCHANGED

EXPRESSION

EXPRESSION

hardModifiers

UNCHANGED

[]
[]

iconColor

UNCHANGED

#fb923c

#fb923c

iconKey

UNCHANGED

delapouite/resize

delapouite/resize

iconProposedColor

UNCHANGED

#fb923c

#fb923c

iconProposedKey

UNCHANGED

delapouite/resize

delapouite/resize

iconProposedSource

UNCHANGED

GAME_ICONS

GAME_ICONS

iconProposedUrl

UNCHANGED

nullnull

iconSource

UNCHANGED

GAME_ICONS

GAME_ICONS

iconUrl

UNCHANGED

nullnull

id

UNCHANGED

2828

isMirrorable

UNCHANGED

falsefalse

isPublic

UNCHANGED

truetrue

mechanicalOutputText

MODIFIED

Add +[value] to [target].

(empty)

mechanicalRule

UNCHANGED

{}
{}

mechanicalTemplateText

UNCHANGED

(empty)

(empty)

mirrorBuCredit

UNCHANGED

00

mirrorEligibilityNotes

UNCHANGED

(empty)

(empty)

mirrorVector

UNCHANGED

STANDARD_ONLY

STANDARD_ONLY

name

UNCHANGED

Structure Tier I

Structure Tier I

narrativeRule

UNCHANGED

Single-point application structures (single target, self target, touch range, line-of-sight single interaction, fixed object targeting)

Single-point application structures (single target, self target, touch range, line-of-sight single interaction, fixed object targeting)

sourceOrigin

UNCHANGED

system

system

tags

UNCHANGED

[]
[]

targetScope

UNCHANGED

nullnull

templatePrimitiveId

UNCHANGED

nullnull

updatedAt

MODIFIED

2026-09-14T09:55:10.469Z

2026-09-14T11:52:59.199Z

userId

UNCHANGED

nullnull