SwordWeave · Open-source TTRPG engine
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Domain of Metal

v1 → v2

+1 added+6 modified+10 unchanged
Fieldv1v2

buCost

UNCHANGED

44

category

UNCHANGED

DOMAIN

DOMAIN

costTier

UNCHANGED

Tier 1 — Minor (4 BU anchor)

Tier 1 — Minor (4 BU anchor)

hardModifiers

UNCHANGED

[]
[]

iconColor

MODIFIED

#a78bfa

#ffffff

iconKey

MODIFIED

willdabeast/orb-wand

null

iconSource

MODIFIED

GAME_ICONS

null

iconUrl

UNCHANGED

nullnull

isMirrorable

UNCHANGED

falsefalse

isPublic

UNCHANGED

truetrue

mechanicalOutputText

MODIFIED

Operational Rule: Grounded, tangible reality domains. Includes physical matter and direct sensory reality spaces such as fire, water, air, earth, metal, stone, wood, ice, lightning, light, darkness, gravity (local), motion, force, sound, heat, cold, pressure, friction, vibration, smell, taste, touch, weather (basic), terrain, biological tissue (simple lifeforms), simple ecosystems. These domains are direct and observable, without abstract interpretation layers.

metal

mirrorBuCredit

UNCHANGED

00

mirrorEligibilityNotes

UNCHANGED

(empty)

(empty)

mirrorVector

UNCHANGED

STANDARD_ONLY

STANDARD_ONLY

name

MODIFIED

Domain Access Tier I

Domain of Metal

narrativeRule

MODIFIED

Concrete, physical domains (fire, water, air, earth, metal, stone, wood, ice, lightning, light, darkness, etc.)

Grants ferromancy

tags

ADDED

—
[]