SwordWeave · Open-source TTRPG engine
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Temporary Material Patch

v1 → v2

+3 modified+15 unchanged
Fieldv1v2

buCost

UNCHANGED

44

category

UNCHANGED

HERITAGE_AUGMENT

HERITAGE_AUGMENT

costTier

UNCHANGED

Tier 2 — author price 4 BU

Tier 2 — author price 4 BU

hardModifiers

UNCHANGED

[]
[]

iconColor

MODIFIED

#ffffff

#d8ad54

iconKey

MODIFIED

null

lorc/bandage-roll

iconSource

MODIFIED

null

GAME_ICONS

iconUrl

UNCHANGED

nullnull

isMirrorable

UNCHANGED

falsefalse

isPublic

UNCHANGED

truetrue

mechanicalOutputText

UNCHANGED

With suitable carried material and several minutes of access, patch one small ordinary object for a single task. The patch fails under excess load or incompatible material and is not a full repair.

With suitable carried material and several minutes of access, patch one small ordinary object for a single task. The patch fails under excess load or incompatible material and is not a full repair.

mechanicalRule

UNCHANGED

{
  "family": "DESCRIPTIVE"
}
{
  "family": "DESCRIPTIVE"
}

mirrorBuCredit

UNCHANGED

00

mirrorEligibilityNotes

UNCHANGED

This bounded permission has no numerical operator to mirror.

This bounded permission has no numerical operator to mirror.

mirrorVector

UNCHANGED

STANDARD_ONLY

STANDARD_ONLY

name

UNCHANGED

Temporary Material Patch

Temporary Material Patch

narrativeRule

UNCHANGED

With suitable carried material and several minutes of access, patch one small ordinary object for a single task. The patch fails under excess load or incompatible material and is not a full repair.

With suitable carried material and several minutes of access, patch one small ordinary object for a single task. The patch fails under excess load or incompatible material and is not a full repair.

tags

UNCHANGED

[]
[]