SwordWeave · Open-source TTRPG engine
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Spark-Shedding Skin

v1 → v2

+2 modified+16 unchanged
Fieldv1v2

buCost

UNCHANGED

22

category

UNCHANGED

METAMORPHOSIS

METAMORPHOSIS

costTier

UNCHANGED

Tier 1 — author price 2 BU

Tier 1 — author price 2 BU

hardModifiers

UNCHANGED

[]
[]

iconColor

MODIFIED

#e5e7eb

#d8ad54

iconKey

MODIFIED

darkzaitzev/chameleon-glyph

delapouite/flint-spark

iconSource

UNCHANGED

GAME_ICONS

GAME_ICONS

iconUrl

UNCHANGED

nullnull

isMirrorable

UNCHANGED

falsefalse

isPublic

UNCHANGED

truetrue

mechanicalOutputText

UNCHANGED

Strike one's mineral skin against hard stone or metal to produce a small spark. Fuel and air are still needed to ignite anything; this grants no fire resistance.

Strike one's mineral skin against hard stone or metal to produce a small spark. Fuel and air are still needed to ignite anything; this grants no fire resistance.

mechanicalRule

UNCHANGED

{
  "family": "DESCRIPTIVE"
}
{
  "family": "DESCRIPTIVE"
}

mirrorBuCredit

UNCHANGED

00

mirrorEligibilityNotes

UNCHANGED

This bounded permission has no numerical operator to mirror.

This bounded permission has no numerical operator to mirror.

mirrorVector

UNCHANGED

STANDARD_ONLY

STANDARD_ONLY

name

UNCHANGED

Spark-Shedding Skin

Spark-Shedding Skin

narrativeRule

UNCHANGED

Strike one's mineral skin against hard stone or metal to produce a small spark. Fuel and air are still needed to ignite anything; this grants no fire resistance.

Strike one's mineral skin against hard stone or metal to produce a small spark. Fuel and air are still needed to ignite anything; this grants no fire resistance.

tags

UNCHANGED

[]
[]