PRIMITIVE
4 versions published
Initial publication — full snapshot of the content.
{
"name": "Tactile Echo (Blindsight 30ft)",
"buCost": 12,
"iconKey": "viscious-speed/abstract-001",
"iconUrl": null,
"category": "SENSORY_ARRAY",
"costTier": "Tier 4 — Core Axis (12 BU anchor)",
"isPublic": true,
"iconColor": "#e5e7eb",
"iconSource": "GAME_ICONS",
"isMirrorable": true,
"mirrorVector": "VARIABLE_VECTOR",
"hardModifiers": [
{
"kind": "modify",
"value": 1,
"target": "behavior:blindsight_30ft",
"forkHint": "The engine provides absolute localized awareness within 30 ft via acoustic, olfactory, and ambient pressure currents — no eyes needed. The supreme form of the sensory array.",
"stacking": "unique-by-primitive",
"operation": "grant"
}
],
"narrativeRule": "Absolute Sensor. Perceives the scene perfectly without sight.\n\n---\n\n**Fork guidance:** The engine provides absolute localized awareness within 30 ft via acoustic, olfactory, and ambient pressure currents — no eyes needed. The supreme form of the sensory array.",
"mirrorBuCredit": 12,
"mechanicalOutputText": "Absolute localized awareness without using eyes via acoustic/olfactory/ambient pressure currents.",
"mirrorEligibilityNotes": ""
}Initial publication — full snapshot of the content.
{
"id": 217,
"name": "Tactile Echo (Blindsight 30ft)",
"tags": [],
"buCost": 12,
"userId": null,
"iconKey": "viscious-speed/abstract-001",
"iconUrl": null,
"bindings": {},
"category": "SENSORY_ARRAY",
"costTier": "Tier 4 — Core Axis (12 BU anchor)",
"isPublic": true,
"createdAt": "2026-07-04T14:55:58.731Z",
"iconColor": "#e5e7eb",
"updatedAt": "2026-09-14T09:55:03.835Z",
"iconSource": "GAME_ICONS",
"contentHash": "08674e89ebf60c065eb411ed84b8de88b4c3a0b59b33759eef666c5884a15eff",
"targetScope": null,
"isMirrorable": false,
"mirrorVector": "VARIABLE_VECTOR",
"sourceOrigin": "system",
"bindingSchema": {},
"hardModifiers": [
{
"kind": "modify",
"value": 1,
"target": "behavior:blindsight_30ft",
"forkHint": "The engine provides absolute localized awareness within 30 ft via acoustic, olfactory, and ambient pressure currents — no eyes needed. The supreme form of the sensory array.",
"stacking": "unique-by-primitive",
"operation": "grant"
}
],
"narrativeRule": "Absolute Sensor. Perceives the scene perfectly without sight.",
"definitionKind": "EXPRESSION",
"mechanicalRule": {},
"mirrorBuCredit": 0,
"iconProposedKey": "viscious-speed/abstract-001",
"iconProposedUrl": null,
"iconProposedColor": "#e5e7eb",
"iconProposedSource": "GAME_ICONS",
"consequenceBehavior": null,
"templatePrimitiveId": null,
"mechanicalOutputText": "Add +[value] to [target].",
"mechanicalTemplateText": "",
"mirrorEligibilityNotes": ""
}Initial publication — full snapshot of the content.
{
"id": 217,
"name": "Tactile Echo (Blindsight 30ft)",
"tags": [],
"buCost": 12,
"userId": null,
"iconKey": "viscious-speed/abstract-001",
"iconUrl": null,
"bindings": {},
"category": "SENSORY_ARRAY",
"costTier": "Tier 4 — Core Axis (12 BU anchor)",
"isPublic": true,
"createdAt": "2026-07-04T14:55:58.731Z",
"iconColor": "#e5e7eb",
"updatedAt": "2026-09-14T11:53:40.362Z",
"iconSource": "GAME_ICONS",
"contentHash": "08674e89ebf60c065eb411ed84b8de88b4c3a0b59b33759eef666c5884a15eff",
"targetScope": null,
"isMirrorable": false,
"mirrorVector": "VARIABLE_VECTOR",
"sourceOrigin": "system",
"bindingSchema": {},
"hardModifiers": [
{
"kind": "modify",
"value": 1,
"target": "behavior:blindsight_30ft",
"forkHint": "The engine provides absolute localized awareness within 30 ft via acoustic, olfactory, and ambient pressure currents — no eyes needed. The supreme form of the sensory array.",
"stacking": "unique-by-primitive",
"operation": "grant"
}
],
"narrativeRule": "Absolute Sensor. Perceives the scene perfectly without sight.",
"definitionKind": "EXPRESSION",
"mechanicalRule": {
"value": 1,
"family": "GENERIC",
"target": "Behavior:Blindsight 30ft",
"operation": "grant",
"recipient": "SELF",
"conditionText": ""
},
"mirrorBuCredit": 0,
"iconProposedKey": "viscious-speed/abstract-001",
"iconProposedUrl": null,
"iconProposedColor": "#e5e7eb",
"iconProposedSource": "GAME_ICONS",
"consequenceBehavior": null,
"templatePrimitiveId": null,
"mechanicalOutputText": "Grant 1 to Behavior:Blindsight 30ft.",
"mechanicalTemplateText": "",
"mirrorEligibilityNotes": ""
}Initial publication — full snapshot of the content.
{
"id": 217,
"name": "Tactile Echo (Blindsight 30ft)",
"tags": [],
"buCost": 12,
"userId": null,
"iconKey": "viscious-speed/abstract-001",
"iconUrl": null,
"bindings": {},
"category": "SENSORY_ARRAY",
"costTier": "Tier 4 — Core Axis (12 BU anchor)",
"isPublic": true,
"createdAt": "2026-07-04T14:55:58.731Z",
"iconColor": "#e5e7eb",
"updatedAt": "2026-09-28T14:52:29.020Z",
"iconSource": "GAME_ICONS",
"contentHash": "08674e89ebf60c065eb411ed84b8de88b4c3a0b59b33759eef666c5884a15eff",
"targetScope": null,
"isMirrorable": false,
"mirrorVector": "VARIABLE_VECTOR",
"sourceOrigin": "system",
"bindingSchema": {},
"hardModifiers": [
{
"kind": "modify",
"value": 1,
"target": "behavior:blindsight_30ft",
"forkHint": "The engine provides absolute localized awareness within 30 ft via acoustic, olfactory, and ambient pressure currents — no eyes needed. The supreme form of the sensory array.",
"stacking": "unique-by-primitive",
"operation": "grant"
}
],
"narrativeRule": "Absolute Sensor. Perceives the scene perfectly without sight.",
"definitionKind": "EXPRESSION",
"mechanicalRule": {
"family": "FEATURE_ACCESS",
"bindings": {
"feature": "blindsight_30ft"
},
"operation": "grant",
"recipient": "SELF",
"conditionText": ""
},
"mirrorBuCredit": 0,
"iconProposedKey": "viscious-speed/abstract-001",
"iconProposedUrl": null,
"iconProposedColor": "#e5e7eb",
"iconProposedSource": "GAME_ICONS",
"consequenceBehavior": null,
"templatePrimitiveId": null,
"mechanicalOutputText": "Grant blindsight 30ft to self.",
"mechanicalTemplateText": "",
"mirrorEligibilityNotes": ""
}