PRIMITIVE
1 version published
Initial publication — full snapshot of the content.
{
"name": "Focused Presence (Global DC Modifier) (fork)",
"tags": [],
"buCost": 4,
"iconKey": null,
"iconUrl": null,
"category": "SHEET_AUGMENT",
"costTier": "Tier 1 — Minor (4 BU anchor)",
"isPublic": true,
"iconColor": "#ffffff",
"iconSource": null,
"isMirrorable": true,
"mirrorVector": "VARIABLE_VECTOR",
"hardModifiers": [
{
"kind": "modify",
"value": {
"kind": "number",
"value": 1
},
"target": "defense_dc",
"metadata": {
"targetScope": {
"layer": "METRIC",
"values": []
}
},
"stacking": "stack",
"operation": "add"
}
],
"narrativeRule": "+1 to Character DC. Permanently raises the global baseline check threshold (5 + PB + Attribute Modifier) for all saving throws forced by the character.\n\n---\n\n**Fork guidance:** Engine flag — raises the global baseline check threshold by +1 for all saving throws forced by the character. (Used a behavior flag because the character.defense.*Dc slots are for the entity's OWN defense, not the DC they force on others.) Mirror: revoke (no global DC bonus).",
"mirrorBuCredit": 4,
"mechanicalOutputText": "Operational Rule: Permanently raises the global baseline check threshold 5 + PB + Attribute Modifier + Purchased Modifiers for all saving throws forced by the character.",
"mirrorEligibilityNotes": ""
}