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Composition Tuning

PRIMITIVE

Composition Tuning

4 versions published

Compare latest two versions →
  1. v1FULL snapshot4 BUSlot into buildJul 16, 2026
    system / unpublished

    Initial publication — full snapshot of the content.

    Show reconstructed payload
    {
      "name": "Composition Tuning",
      "buCost": 4,
      "iconKey": "darkzaitzev/chameleon-glyph",
      "iconUrl": null,
      "category": "METAMORPHOSIS",
      "costTier": "Tier 1 — Minor (4 BU anchor)",
      "isPublic": true,
      "iconColor": "#e5e7eb",
      "iconSource": "GAME_ICONS",
      "isMirrorable": true,
      "mirrorVector": "VARIABLE_VECTOR",
      "hardModifiers": [
        {
          "kind": "modify",
          "value": 1,
          "target": "behavior:composition_tuning",
          "forkHint": "Engine flag — at cast, applies cosmetic material changes (skin texture, surface calcification, biological camouflage, minor elemental resilience). One-shot engine effect. SEED — fork to specify the specific material change in a Capability. Mirror: revoke (no cosmetic material change capability).",
          "stacking": "unique-by-primitive",
          "operation": "grant"
        }
      ],
      "narrativeRule": "Surface Mod. Biological camouflage, shifting appearance, minor skin calcification.\n\n---\n\n**Fork guidance:** Engine flag — at cast, applies cosmetic material changes (skin texture, surface calcification, biological camouflage, minor elemental resilience). One-shot engine effect. SEED — fork to specify the specific material change in a Capability. Mirror: revoke (no cosmetic material change capability).",
      "mirrorBuCredit": 4,
      "mechanicalOutputText": "Alter minor material properties: cosmetic features, surface texture, superficial elemental resilience.",
      "mirrorEligibilityNotes": ""
    }
  2. v2FULL snapshot4 BUSlot into buildDiff v1↔v2
  3. v3FULL snapshot4 BUSlot into buildDiff v2↔v3
  4. v4FULL snapshot4 BUlatestSlot into buildDiff v3↔v4
system / unpublished

Initial publication — full snapshot of the content.

Show reconstructed payload
{
  "id": 183,
  "name": "Composition Tuning",
  "tags": [],
  "buCost": 4,
  "userId": null,
  "iconKey": "darkzaitzev/chameleon-glyph",
  "iconUrl": null,
  "bindings": {},
  "category": "METAMORPHOSIS",
  "costTier": "Tier 1 — Minor (4 BU anchor)",
  "isPublic": true,
  "createdAt": "2026-07-04T14:55:55.443Z",
  "iconColor": "#e5e7eb",
  "updatedAt": "2026-09-14T09:55:40.064Z",
  "iconSource": "GAME_ICONS",
  "contentHash": "f9e7b99e99bd5bdc003c9f1d4bcc61abadf301fc6cbd80f8cfc86f9f88af7362",
  "targetScope": null,
  "isMirrorable": false,
  "mirrorVector": "VARIABLE_VECTOR",
  "sourceOrigin": "system",
  "bindingSchema": {},
  "hardModifiers": [
    {
      "kind": "modify",
      "value": 1,
      "target": "behavior:composition_tuning",
      "forkHint": "Engine flag — at cast, applies cosmetic material changes (skin texture, surface calcification, biological camouflage, minor elemental resilience). One-shot engine effect. SEED — fork to specify the specific material change in a Capability. Mirror: revoke (no cosmetic material change capability).",
      "stacking": "unique-by-primitive",
      "operation": "grant"
    }
  ],
  "narrativeRule": "Surface Mod. Biological camouflage, shifting appearance, minor skin calcification.",
  "definitionKind": "EXPRESSION",
  "mechanicalRule": {},
  "mirrorBuCredit": 0,
  "iconProposedKey": "darkzaitzev/chameleon-glyph",
  "iconProposedUrl": null,
  "iconProposedColor": "#e5e7eb",
  "iconProposedSource": "GAME_ICONS",
  "consequenceBehavior": null,
  "templatePrimitiveId": null,
  "mechanicalOutputText": "Add +[value] to [target].",
  "mechanicalTemplateText": "",
  "mirrorEligibilityNotes": ""
}
system / unpublished

Initial publication — full snapshot of the content.

Show reconstructed payload
{
  "id": 183,
  "name": "Composition Tuning",
  "tags": [],
  "buCost": 4,
  "userId": null,
  "iconKey": "darkzaitzev/chameleon-glyph",
  "iconUrl": null,
  "bindings": {},
  "category": "METAMORPHOSIS",
  "costTier": "Tier 1 — Minor (4 BU anchor)",
  "isPublic": true,
  "createdAt": "2026-07-04T14:55:55.443Z",
  "iconColor": "#e5e7eb",
  "updatedAt": "2026-09-14T11:54:05.133Z",
  "iconSource": "GAME_ICONS",
  "contentHash": "f9e7b99e99bd5bdc003c9f1d4bcc61abadf301fc6cbd80f8cfc86f9f88af7362",
  "targetScope": null,
  "isMirrorable": false,
  "mirrorVector": "VARIABLE_VECTOR",
  "sourceOrigin": "system",
  "bindingSchema": {},
  "hardModifiers": [
    {
      "kind": "modify",
      "value": 1,
      "target": "behavior:composition_tuning",
      "forkHint": "Engine flag — at cast, applies cosmetic material changes (skin texture, surface calcification, biological camouflage, minor elemental resilience). One-shot engine effect. SEED — fork to specify the specific material change in a Capability. Mirror: revoke (no cosmetic material change capability).",
      "stacking": "unique-by-primitive",
      "operation": "grant"
    }
  ],
  "narrativeRule": "Surface Mod. Biological camouflage, shifting appearance, minor skin calcification.",
  "definitionKind": "EXPRESSION",
  "mechanicalRule": {
    "value": 1,
    "family": "GENERIC",
    "target": "Behavior:Composition Tuning",
    "operation": "grant",
    "recipient": "SELF",
    "conditionText": ""
  },
  "mirrorBuCredit": 0,
  "iconProposedKey": "darkzaitzev/chameleon-glyph",
  "iconProposedUrl": null,
  "iconProposedColor": "#e5e7eb",
  "iconProposedSource": "GAME_ICONS",
  "consequenceBehavior": null,
  "templatePrimitiveId": null,
  "mechanicalOutputText": "Grant 1 to Behavior:Composition Tuning.",
  "mechanicalTemplateText": "",
  "mirrorEligibilityNotes": ""
}
system / unpublished

Initial publication — full snapshot of the content.

Show reconstructed payload
{
  "id": 183,
  "name": "Composition Tuning",
  "tags": [],
  "buCost": 4,
  "userId": null,
  "iconKey": "darkzaitzev/chameleon-glyph",
  "iconUrl": null,
  "bindings": {},
  "category": "METAMORPHOSIS",
  "costTier": "Tier 1 — Minor (4 BU anchor)",
  "isPublic": true,
  "createdAt": "2026-07-04T14:55:55.443Z",
  "iconColor": "#e5e7eb",
  "updatedAt": "2026-09-28T14:53:16.636Z",
  "iconSource": "GAME_ICONS",
  "contentHash": "f9e7b99e99bd5bdc003c9f1d4bcc61abadf301fc6cbd80f8cfc86f9f88af7362",
  "targetScope": null,
  "isMirrorable": false,
  "mirrorVector": "VARIABLE_VECTOR",
  "sourceOrigin": "system",
  "bindingSchema": {},
  "hardModifiers": [
    {
      "kind": "modify",
      "value": 1,
      "target": "behavior:composition_tuning",
      "forkHint": "Engine flag — at cast, applies cosmetic material changes (skin texture, surface calcification, biological camouflage, minor elemental resilience). One-shot engine effect. SEED — fork to specify the specific material change in a Capability. Mirror: revoke (no cosmetic material change capability).",
      "stacking": "unique-by-primitive",
      "operation": "grant"
    }
  ],
  "narrativeRule": "Surface Mod. Biological camouflage, shifting appearance, minor skin calcification.",
  "definitionKind": "EXPRESSION",
  "mechanicalRule": {
    "family": "FEATURE_ACCESS",
    "bindings": {
      "feature": "composition_tuning"
    },
    "operation": "grant",
    "recipient": "SELF",
    "conditionText": ""
  },
  "mirrorBuCredit": 0,
  "iconProposedKey": "darkzaitzev/chameleon-glyph",
  "iconProposedUrl": null,
  "iconProposedColor": "#e5e7eb",
  "iconProposedSource": "GAME_ICONS",
  "consequenceBehavior": null,
  "templatePrimitiveId": null,
  "mechanicalOutputText": "Grant composition tuning to self.",
  "mechanicalTemplateText": "",
  "mirrorEligibilityNotes": ""
}