SwordWeave · Open-source TTRPG engine
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Attribute Increment +2 physical when below 50% vitality (fork)

v4 → v5

+3 modified+32 unchanged
Fieldv4v5

bindings

UNCHANGED

{}
{}

bindingSchema

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{}
{}

buCost

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1212

category

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SHEET_AUGMENT

SHEET_AUGMENT

consequenceBehavior

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nullnull

contentHash

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1e330f50a3ba5dace5b07f6764ee70dcdeb82c9b747c9c4ba57319d8f722d13a

1e330f50a3ba5dace5b07f6764ee70dcdeb82c9b747c9c4ba57319d8f722d13a

costTier

UNCHANGED

Tier 3 — Major (12 BU anchor)

Tier 3 — Major (12 BU anchor)

createdAt

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2026-08-05T11:47:16.075Z

2026-08-05T11:47:16.075Z

definitionKind

UNCHANGED

EXPRESSION

EXPRESSION

hardModifiers

UNCHANGED

[
  {
    "kind": "modify",
    "value": {
      "kind": "number",
      "value": 2
    },
    "target": "attribute",
    "metadata": {
      "targetScope": {
        "layer": "ATTRIBUTE",
        "values": [
          "PHYSICAL"
        ]
      }
    },
    "stacking": "stack",
    "condition": {
      "kind": "tags",
      "customTags": [
        "actor:stat|vitality_pct|<|0.5"
      ]
    },
    "operation": "add"
  }
]
[
  {
    "kind": "modify",
    "value": {
      "kind": "number",
      "value": 2
    },
    "target": "attribute",
    "metadata": {
      "targetScope": {
        "layer": "ATTRIBUTE",
        "values": [
          "PHYSICAL"
        ]
      }
    },
    "stacking": "stack",
    "condition": {
      "kind": "tags",
      "customTags": [
        "actor:stat|vitality_pct|<|0.5"
      ]
    },
    "operation": "add"
  }
]

iconColor

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#fde047

#fde047

iconKey

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lorc/cog

lorc/cog

iconProposedColor

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nullnull

iconProposedKey

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nullnull

iconProposedSource

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nullnull

iconProposedUrl

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nullnull

iconSource

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GAME_ICONS

GAME_ICONS

iconUrl

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nullnull

id

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1133011330

isMirrorable

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truetrue

isPublic

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truetrue

mechanicalOutputText

MODIFIED

Add +2 to Physical when self is vitality_pct < 0.5.

Add +2 to Physical when self vitality % is lower than 50%.

mechanicalRule

MODIFIED

{
  "value": {
    "kind": "number",
    "value": 2
  },
  "family": "GENERIC",
  "target": "Physical",
  "operation": "add",
  "recipient": "SELF",
  "conditionText": "self is vitality_pct < 0.5"
}
{
  "value": {
    "kind": "number",
    "value": 2
  },
  "family": "GENERIC",
  "target": "Physical",
  "operation": "add",
  "recipient": "SELF",
  "conditionText": "self vitality % is lower than 50%"
}

mechanicalTemplateText

UNCHANGED

(empty)

(empty)

mirrorBuCredit

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1212

mirrorEligibilityNotes

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Mirrorable - VARIABLE_VECTOR

Mirrorable - VARIABLE_VECTOR

mirrorVector

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VARIABLE_VECTOR

VARIABLE_VECTOR

name

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Attribute Increment +2 physical when below 50% vitality (fork)

Attribute Increment +2 physical when below 50% vitality (fork)

narrativeRule

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When you are below 50% vitality you get extra powerful

When you are below 50% vitality you get extra powerful

sourceOrigin

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fork:53

fork:53

tags

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[]
[]

targetScope

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nullnull

templatePrimitiveId

UNCHANGED

nullnull

updatedAt

MODIFIED

2026-09-14T11:53:41.860Z

2026-09-28T14:52:34.057Z

userId

UNCHANGED

user_3GBKnmCEvgYSjfeFqmAQrzO7cyP

user_3GBKnmCEvgYSjfeFqmAQrzO7cyP