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Compelled Focus

EFFECT

Compelled Focus

1 version published

  1. v1FULL snapshotlatestJul 16, 2026
    system / unpublished

    Initial publication — full snapshot of the content.

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    {
      "name": "Compelled Focus",
      "tags": [
        "taunt",
        "aggro"
      ],
      "iconKey": "lorc/spark-spirit",
      "iconUrl": null,
      "isPublic": true,
      "iconColor": "#facc15",
      "iconSource": "GAME_ICONS",
      "narrativeDescription": "**Composition:** Negative Bias II (Named Practice) + Cognitive & Agency Tag + Persistent Duration.\n\n**Spatial & Resolution Gate:** Delivered via parent capability's range/target. Mental Defensive Save vs. Caster's Mental DC.\n\n**Delivered Effect:** Target rolls with Negative Bias (Disadvantage) on all offensive tracks that do NOT target the caster. The \"Practices that do target the caster\" exclusion is set via fork condition. The system is the clean translation of an MMO-style Taunt/Aggro mechanic — restricting mathematical options rather than rigid behavioral mind-control.\n\n**Duration:** Persistent (until removed by capability or condition-clearing effect)."
    }