SwordWeave · Open-source TTRPG engine
Rules & play guideAttributionsGitHub

Filters

No filters on this page.

Build & Preview

Compose your entity and watch the preview update live

No build context on this page.
Back to Aegis Shield
Aegis Shield

CAPABILITY

Aegis Shield

1 version published

  1. v1FULL snapshot21 BUlatestSlot into buildJul 16, 2026
    system / unpublished

    Initial publication — full snapshot of the content.

    Show reconstructed payload
    {
      "name": "Aegis Shield",
      "tags": [
        "defense",
        "reaction",
        "shield",
        "style-a",
        "passive"
      ],
      "type": "PASSIVE",
      "iconKey": "willdabeast/round-shield",
      "iconUrl": null,
      "isPublic": true,
      "metadata": {},
      "effectIds": [],
      "iconColor": "#22c55e",
      "iconSource": "GAME_ICONS",
      "primitiveSlots": [
        {
          "role": "OTHER",
          "notes": "Direct Material Trigger — on hit",
          "quantity": 1,
          "slotLabel": "",
          "primitiveId": 167
        },
        {
          "role": "OTHER",
          "notes": "Reactive Bulwark — +2 Defense when triggered",
          "quantity": 1,
          "slotLabel": "",
          "primitiveId": 386
        },
        {
          "role": "OTHER",
          "notes": "+1 Independent Reaction Slot",
          "quantity": 1,
          "slotLabel": "",
          "primitiveId": 194
        }
      ],
      "verboseDescription": "**Composition:** Direct Material Trigger (on hit) + Reactive Bulwark (+2 Defense when triggered) + Reaction Pulse (+1 Independent Reaction Slot).\n\nReaction-trigger: when hit by a physical attack, spend Reaction Slot to gain +2 Physical Defense against that specific strike. Plus +1 baseline Independent Reaction Slot."
    }